Halo 5 was free for the past week and a half in celebration of the release of the new Warzone Firefight game mode, and I have to say, after it all got downloaded (which took what seemed like forever) I did have plenty of time to actually try out the new game mode, as well as the rest of Halo 5 multiplayer.
There was a learning curve and some major frustrations (see my previous article “what’s the point if you’re not having fun” ) associated with getting used to the game mechanics, I did indeed have fun, and I kind of miss that I can’t still play. I do have more detailed comments on Halo 5, but I will save those for another article.
One thing I find interesting is that 343 stated they were extending the free play days until July 6th, but up until at least 2AM the morning of the 8th of July, I was still able to play. Maybe they extended them longer just because? Who knows. All I know is I had enough time to really get a feel for the game, and I can see myself playing online more in the future – many readers will know online gaming isn’t exactly my thing, but I will play some Halo or Call of Duty online when the mood strikes me.
This has had one really good side effect though – it makes me want to play Multiplayer on Halo: Master Chief Collection all the more, and the skills I gained playing Halo 5 so hardcore, compared to how I normally would, are showing in increased skill on the older Halo titles.
All in all, I’d say it was worth the time it took to download and the frustration of playing. Whenever I can find it available for cheap, I’ll probably snag a copy. Again, though, more detailed thoughts in the future.