Tag: Cloud Gaming

Cloud Gaming – A Solution To Problems That Don’t Really Exist

Cloud Gaming (or, Game Streaming as some will call it) is marketed as a solution to commonly perceived shortcomings of both PC based and console based gaming — namely large install sizes and long download times for the games themselves and / or their updates, on top of the cost of the hardware in and […]

A Word To Fans Of Google Stadia

The past weekend has been quite an interesting one for the gaming community, as this past week the new cloud gaming service (and console) from Google, known as Stadia, launched. Much anticipated by many, it’s safe to say it was met with mixed regard once it was in the hands of players and media outlets […]

The Key Problem With Cloud Gaming

With the release of Google Stadia cloud gaming is once again a hot subject. The concept is pretty straightforward — have remote servers handle the brunt work of processing game activity and rendering the video, taking signals from the players controller remotely and sending the resulting audio and video of the game in action back […]